Vagrant ~

Perliner

These are some results from my exploration of Perlin noise + fractional Brownian motion. The position of the particles in the field is determined by the recurrence relation:

Experimenting with different parameters (highlighted in the equation above) and particle colors can produce interesting results, like the ones below.

Created using C++ and OpenGL.

Monochrome

Blanc

Noir

Peacock

Peacock

Antelope Canyon

This one is inspired by Antelope Canyon in the Southwestern United States. The flow field reminded me of the erosion patterns produced by flash flooding.

Antelope Canyon